BrianObject class
(Shortest import: from brian2 import BrianObject)
- class brian2.core.base.BrianObject(*args, **kw)[source]
Bases:
Nameable
All Brian objects derive from this class, defines magic tracking and update.
See the documentation for
Network
for an explanation of which objects get updated in which order.- Parameters:
dt :
Quantity
, optionalThe time step to be used for the simulation. Cannot be combined with the
clock
argument.clock :
Clock
, optionalThe update clock to be used. If neither a clock, nor the
dt
argument is specified, thedefaultclock
will be used.when : str, optional
In which scheduling slot to simulate the object during a time step. Defaults to
'start'
. See Scheduling for possible values.order : int, optional
The priority of this object for operations occurring at the same time step and in the same scheduling slot. Defaults to 0.
namespace: dict, optional :
A dictionary mapping identifier names to objects. If not given, the namespace will be filled in at the time of the call of
Network.run
, with either the values from thenamespace
argument of theNetwork.run
method or from the local context, if no such argument is given.name : str, optional
A unique name for the object - one will be assigned automatically if not provided (of the form
brianobject_1
, etc.).Notes :
—– :
The set of all `BrianObject` objects is stored in ``BrianObject.__instances__()``. :
Attributes
The clock used for simulating this object
A string indicating where this object was created (traceback with any parts of Brian code removed)
Used to remember the
Network
in which this object has been included before, to raise an error if it is included in a newNetwork
Global key value for ipython cell restrict magic
The scope key is used to determine which objects are collected by magic
Whether or not the object should be run.
Whether or not the object should be added to a
MagicNetwork
.The
Clock
determining when the object should be updated.The list of
CodeObject
contained within theBrianObject
.The list of objects contained within the
BrianObject
.Whether or not
MagicNetwork
is invalidated when a newBrianObject
of this type is addedThe unique name for this object.
The group-specific namespace
The order in which objects with the same clock and
when
should be updatedThe list of
Updater
that define the runtime behaviour of this object.The ID string determining when the object should be updated in
Network.run
.Methods
add_dependency
(obj)Add an object to the list of dependencies.
Optional method to do work after a run is finished.
before_run
(run_namespace)Optional method to prepare the object before a run.
run
()Details
- _clock
The clock used for simulating this object
- _creation_stack
A string indicating where this object was created (traceback with any parts of Brian code removed)
- _network
Used to remember the
Network
in which this object has been included before, to raise an error if it is included in a newNetwork
- _scope_current_key
Global key value for ipython cell restrict magic
- _scope_key
The scope key is used to determine which objects are collected by magic
- active
Whether or not the object should be run.
Inactive objects will not have their
update
method called inNetwork.run
. Note that setting or unsetting theactive
attribute will set or unset it for allcontained_objects
.
- add_to_magic_network
Whether or not the object should be added to a
MagicNetwork
. Note that all objects inBrianObject.contained_objects
are automatically added when the parent object is added, therefore e.g.NeuronGroup
should setadd_to_magic_network
toTrue
, but it should not be set for all the dependent objects such asStateUpdater
- clock
The
Clock
determining when the object should be updated.Note that this cannot be changed after the object is created.
- code_objects
The list of
CodeObject
contained within theBrianObject
.TODO: more details.
Note that this attribute cannot be set directly, you need to modify the underlying list, e.g.
obj.code_objects.extend([A, B])
.
- contained_objects
The list of objects contained within the
BrianObject
.When a
BrianObject
is added to aNetwork
, its contained objects will be added as well. This allows for compound objects which contain a mini-network structure.Note that this attribute cannot be set directly, you need to modify the underlying list, e.g.
obj.contained_objects.extend([A, B])
.
- invalidates_magic_network
Whether or not
MagicNetwork
is invalidated when a newBrianObject
of this type is added
- name
The unique name for this object.
Used when generating code. Should be an acceptable variable name, i.e. starting with a letter character and followed by alphanumeric characters and
_
.
- namespace
The group-specific namespace
- order
The order in which objects with the same clock and
when
should be updated
- updaters
The list of
Updater
that define the runtime behaviour of this object.TODO: more details.
Note that this attribute cannot be set directly, you need to modify the underlying list, e.g.
obj.updaters.extend([A, B])
.
- when
The ID string determining when the object should be updated in
Network.run
.
- add_dependency(obj)[source]
Add an object to the list of dependencies. Takes care of handling subgroups correctly (i.e., adds its parent object).
- Parameters:
obj :
BrianObject
The object that this object depends on.
- after_run()[source]
Optional method to do work after a run is finished.
Called by
Network.after_run
after the main simulation loop terminated.
- before_run(run_namespace)[source]
Optional method to prepare the object before a run.
Called by
Network.after_run
before the main simulation loop starts.