from brian2.utils.logger import get_logger
from brian2.core.tracking import Trackable
__all__ = ['Nameable']
logger = get_logger(__name__)
if not name.endswith('*'):
# explicitly given names are used as given. Network.before_run (and
# the device in case of standalone) will check for name clashes later
name = name[:-1]
instances = set(Nameable.__instances__())
allnames = set(obj().name for obj in instances
if hasattr(obj(), 'name'))
# Try the name without any additions first:
if name not in allnames:
# Name is already taken, try _1, _2, etc.
i = 1
while name+'_'+str(i) in allnames:
i += 1
Base class to find a unique name for an object
If you specify a name explicitly, and it has already been taken, a
`ValueError` is raised. You can also specify a name with a wildcard asterisk
in the end, i.e. in the form ``'name*'``. It will then try ``name`` first
but if this is already specified, it will try ``name_1``, `name__2``, etc.
This is the default mechanism used by most core objects in Brian, e.g.
`NeuronGroup` uses a default name of ``'neurongroup*'``.
name : str
An name for the object, possibly ending in ``*`` to specify that
variants of this name should be tried if the name (without the asterisk)
is already taken. If (and only if) the name for this object has already
been set, it is also possible to call the initialiser with ``None`` for
the `name` argument. This situation can arise when a class derives from
multiple classes that derive themselves from `Nameable` (e.g. `Group`
and `CodeRunner`) and their initialisers are called explicitely.
If the name is already taken.
def __init__(self, name):
if getattr(self, '_name', None) is not None and name is None:
# name has already been specified previously
if not isinstance(name, str):
raise TypeError(('"name" argument has to be a string, is type '
if not re.match(r"[_A-Za-z][_a-zA-Z0-9]*\*?$", name):
raise ValueError("Name %s not valid variable name" % name)
self._name = find_name(name)
logger.diagnostic("Created object of class "+self.__class__.__name__+" with name "+self._name)
[docs] def assign_id(self):
Assign a new id to this object. Under most circumstances, this method
should only be called once at the creation of the object to generate a
unique id. In the case of the `MagicNetwork`, however, the id should
change when a new, independent set of objects is simulated.
self._id = uuid.uuid4()
name = property(fget=lambda self:self._name,
The unique name for this object.
Used when generating code. Should be an acceptable
variable name, i.e. starting with a letter
character and followed by alphanumeric characters and
id = property(fget=lambda self:self._id,
A unique id for this object.
In contrast to names, which may be reused, the id stays
unique. This is used in the dependency checking to not
have to deal with the chore of comparing weak
references, weak proxies and strong references.