The basic principles of developing Brian are:
- For the user, the emphasis is on making the package flexible, readable and easy to use. See the paper “The Brian simulator” in Frontiers in Neuroscience for more details.
- For the developer, the emphasis is on keeping the package maintainable by a small number of people. To this end, we use stable, well maintained, existing open source packages whenever possible, rather than writing our own code.
- Development workflow
- Coding conventions
- Representing Brian objects
- Defensive programming
- Releasing a new version of Brian